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@ -15,7 +15,9 @@ To use this package, add `flutter_image_picker` as a [dependency in your pubspec
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See the [Example Code](example/lib/main.dart) for an example on how to use this package.
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You can add optional parameters to the `showImagePickerDialog(context)` function call. These are:
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You can add an optional `ImagePickerTheme()` to the `ImagePicker()` to change the layout of the Image Picker Dialog. You can add the following parameters to the `ImagePickerTheme`:
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An example on how to add a parameter to the `ImagePickerTheme()` is: `ImagePickerTheme(imagePickerTheme: const ImagePickerTheme(title: "Image Picker"))`
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| Parameter | Explaination |
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|-------------------|----------------|
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| title | The title displayed at the top of the Image Picker Dialog. |
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@ -31,9 +33,6 @@ You can add optional parameters to the `showImagePickerDialog(context)` function
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| closeButtonWidth | The width of the 'Close Dialog' button at the bottom of the Image Picker Dialog. |
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| closeButtonHeight | The height of the 'Close Dialog' button at the bottom of the Image Picker Dialog. |
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The `showImagePickerDialog(context)` function returns an `Uint8List` as value which you can use in your application.
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## Issues & Feedback
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Please file an [issue](https://github.com/Iconica-Development/flutter_image_picker/issues) to send feedback or report a bug.
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@ -89,8 +89,8 @@ class _ImagePickerExampleHomePageState
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/// The [pickImage] function is used to show the usage of the Image Picker Package.
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/// The most important part is the [ImagePicker] call.
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/// You can add a custom [ImagePickerTheme] to it if you want to change some of the UI.
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/// You can do that by adding [imagePickerTheme: const ImagePickerTheme()] in the [ImagePicker] in the builder.
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/// You can add a custom [ImagePickerTheme] to the [ImagePicker] if you want to change some of the UI.
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/// An example on how to do that is: ImagePickerTheme(imagePickerTheme: const ImagePickerTheme(title: "Image Picker")).
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/// Check the README for all possible parameters you can add in the [ImagePickerTheme].
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/// This function saves the image in a variable and if it's different than the current image it will get displayed in the application.
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/// When the same image is chosen there will be a snackbar popping up to let you know it's already being displayed.
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